in udk, not cryengine. cryengine wont start for me :(
hopefully when i get some trim/skirting in the ambocc wont be so ugly on the bottom.
The walls material is completely tiling, and uses vertex colours to blend between plaster and concrete. I tried using bumpoffset to get the concrete to look a lot more inset, but I can't seem to get it to make much difference :( Hopefully when all the props are in it wont show so much.